Friday, October 24, 2008

Constructive quants

As we see, many 'quant' views can lead to messes, due to the fairy dust nature of magical means (to boot, the whole dynamics of ponzi/made-off, by necessity).

We'll get technical after some jaw-boning. To date, the evaluation schemes seem to have been mostly measuring of pocket-books. That is, the richest are the best and brightest according to this view. We'll have to address that once more and in a better fashion.

Too, flim-flam of bad theoretics (game and otherwise), plus notions that stochastic applied to fundamentals like calculus adds in a metaphysical aura, and just bad ontology, all contribute to the confusion.

As in a lot of bubbles, the young 'uns were allowed to run around without supervision as most oldies could not handle the necessary details. Well, one lesson we might learn is that those who can are still able to process and understand mathematics after the age of 25. That is, understand with the qualifications put by old John von Neuman himself, namely we just get used to it.

Also, computations applied by quants need to be sensitive to the lessons of Chaitin's views on topsy-turviness in the modern age.

Ah, this will be so much fun!!!


01/14/2015 -- Chimera and charade? One example.

05/25/2011 -- Lemons problem, dark pools, ... Oh, so much to look at!

04/03/2011 -- Tis tranche and trash.

11/21/2010 -- Three years ago, it was said: Computational foci raise miraculous need. Still applies.

09/09/09 -- We'll need to look at UUUN, as a framework, for controlling quants.

08/31/2009 -- Go to FEDaerated to see Quant series that will expand to cover topics both theoretical and technical.

05/27/2009 -- Topsy-turvy will be addressed more fully in both an epistemologic and an operational sense.

03/25/2009 -- Rhetoric can be fun, but we have to get into these issues with depth and technicalities.

12/18/2008 -- Well, things really fell apart in the 3rd Quarter of 2008. Of course, the tranche was only one factor. Others include the players and the games. Now, games include using mathematics erroneously, as in getting an aura from the use of derivatives (to be discussed further). We'll have to re-address the map/territory issue.

Modified: 01/14/2015

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